Sean Collins
United KingdomTo light for AAA game projects, with a leaning towards cinematics.
When I was maybe 14, I originally wanted to design film posters, before i found the world of 3D.
Learning: Escape Studios
Skills: Adobe Substance Designer Adobe Substance Painter Autodesk Maya Auto Desk Maya Blender Houdini Perforce Substance Sampler UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
Editor's Choice
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player May 29, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Escape Studios
Class of 2024