Ismael Paddack TrudelCanada
To work as an environment concept artist, eventually my end goal would be in a studio that does single player narrative driven games.
It must have been when I was like 8 or 9, I was playing a PSP game, called Crash Mind over Mutants, and in the game you could unlock concept art, and I loved looking at it. I think that was the first time that my passion for this industry was sparked. After that, I only continued to develop this passion.
Learning: Syn Studio
Skills: Adobe Photoshop
Expertise: Concept Art & Illustration
Skipped Debut TBD
Skipped Player N/A
Leveled up to Contender Apr 03, 2020
Leveled up to Rookie TBD