Ismael Paddack Trudel
CanadaTo work as an environment concept artist, eventually my end goal would be in a studio that does single player narrative driven games.
It must have been when I was like 8 or 9, I was playing a PSP game, called Crash Mind over Mutants, and in the game you could unlock concept art, and I loved looking at it. I think that was the first time that my passion for this industry was sparked. After that, I only continued to develop this passion.
Learning: Cestar Collège - Syn Studio
Skills: 3D Coat Adobe Photoshop Blender
Expertise: Concept Art & Illustration
Highly Commended
Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 03, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Cestar Collège - Syn Studio
Class of 2019