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Ismael Paddack Trudel
Ismael Paddack Trudel

Ismael Paddack Trudel


To work as an environment concept artist, eventually my end goal would be in a studio that does single player narrative driven games.

It must have been when I was like 8 or 9, I was playing a PSP game, called Crash Mind over Mutants, and in the game you could unlock concept art, and I loved looking at it. I think that was the first time that my passion for this industry was sparked. After that, I only continued to develop this passion.

Learning: Syn Studio

Skills: Adobe Photoshop

Expertise: Concept Art & Illustration

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 03, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Syn Studio
Class of 2019