Dan Field
United KingdomMy current goals are to eventually land a job doing some form of environment creation within the Video Game industry.
I originally decided that I wanted to work in the VFX industry. In college, whilst pursuing this, I took a games design course as that was the closest course to VFX. Whilst on this course I discovered my love for creating game environments, leading me down the path I am currently on.
Learning: University of Hertfordshire
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Blender Marmoset Toolbag Marvellous Designer Maya motive Quixel quixel megascans Quixel Mixer Unreal Engine 4 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
Game of the Year - Runner Up
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Sep 19, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD