Rookie Awards 2024 - Open for Entries!
Tapio Terävä
Tapio Terävä

Tapio Terävä

  Finland

Currently looking for all kinds of 3D Artist positions in the Game Industry, but my ambition is to become a Character Artist in the future.

I’ve always been a very visual and creative person, and drawn to enthralling stories which evoke various emotions and spark the imagination. Wanting to create those kinds of stories and the worlds in which they unfold, is the reason why my dream is to become a game artist at a world-renowned game company.

Learning: Self Taught

Skills: 3ds Max Handplane 3D Baker Marmoset Toolbag Marvelous Designer Mudbox Photoshop Sketchfab Substance Painter ZBrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Lecturer at Oulu University of Applied Sciences
Oulu, Finland | Jan 2018 - Jun 2018

In charge of the daily operation of Pelifarmi, a game industry training program for unemployed youth. Lectures available at tapioterava.com

Non-Military Servant at Oulu Game LAB
Oulu, Finland | Feb 2017 - Dec 2017

General help and odd jobs, Game graphics coaching and lecturing. Designing the curriculum and launching the Pelifarmi training program.

Game Artist Intern (Part of Bachelor’s studies)
Kajaani, Finland | Jun 2014 - Jan 2015

Game assets for Critical Ops, Company of Tanks, and subcontracting projects - including 3D modeling, Texturing, and Animation, among others.

Bachelor’s Degree in Business Information Technology
Kajaani, Finland | Aug 2012 - Jun 2017

Studied Game Development and Game Graphics - Four finished Game Projects - Thesis: Workflows for Creating 3D Game Characters

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