Tapio Terävä
FinlandCurrently looking for all kinds of 3D Artist positions in the Game Industry, but my ambition is to become a Character Artist in the future.
I’ve always been a very visual and creative person, and drawn to enthralling stories which evoke various emotions and spark the imagination. Wanting to create those kinds of stories and the worlds in which they unfold, is the reason why my dream is to become a game artist at a world-renowned game company.
Learning: Self Taught
Skills: 3ds Max Handplane 3D Baker Marmoset Toolbag Marvelous Designer Mudbox Photoshop Sketchfab Substance Painter ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
In charge of the daily operation of Pelifarmi, a game industry training program for unemployed youth. Lectures available at tapioterava.com
General help and odd jobs, Game graphics coaching and lecturing. Designing the curriculum and launching the Pelifarmi training program.
Game assets for Critical Ops, Company of Tanks, and subcontracting projects - including 3D modeling, Texturing, and Animation, among others.
Studied Game Development and Game Graphics - Four finished Game Projects - Thesis: Workflows for Creating 3D Game Characters