Charlotte Van Hulle
SwedenRookie character artist passionate about creating characters that are not only visually interesting, but have a story to tell as well.
I have been starry-eyed about video games for as long as I can remember—games’ ability to spirit the player away to worlds entirely different from our own has always inspired me, and now I'm striving to be a part of creating those worlds and the characters in it.
Learning: Futuregames
Skills: Adobe Substance Painter Autodesk Maya Blender Blender 3.5 Marvelous Designer Maya 2022 Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Draft Selection
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Leveled up to Debut Jul 01, 2021
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Leveled up to Player Feb 08, 2022
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Leveled up to Contender Feb 13, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I am currently an intern at NMBRS creative studio in Stockholm, helping the team to create cinematics for gaming and e-sports.