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David Walz
David Walz

David Walz

  United States

I'd love to work in production on feature animations as a character modeler or a look development artist.

I took an animation class in high school that was a very fundamental look at Autodesk Maya and I was pretty much hooked from there. That opened up a realm of opportunities I never knew existed!

Learning: Gnomon

Skills: Adobe Photoshop Autodesk Maya Foundry MARI Keyshot Renderer Marmoset Toolbag Maya Nuke Nukex Redshift Render Substance Designer Substance Painter Vray V-Ray Zbrush

Expertise: 3D Animation Game Design & Development Other Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 28, 2019
  • Leveled up to Contender May 01, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2020

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