Rookie Awards 2024 - Open for Entries!
Pawel Luszczak

Pawel Luszczak

  United Kingdom

Modelling, characters, texturing and look dev

I have worked as a Software Development professional for the past 6 years which gave me a massive technical and management background. During this period I learned that as much as I love new technologies, I have always loved art and creating software solely doesn't fulfill me. I eventually discovered 3D modelling and clay sculpting and fell in love because it gives me perfect balance between technical and creative skills.

Learning: CG Spectrum

Skills: Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Render Autodesk Maya Mari Marvellous Designer Maya Rigging Substance 3D Painter The Foundry Mari XGen Xgen Interactive ZBrush

Expertise: Visual Effects

  • Leveled up to Debut Nov 01, 2019
  • Leveled up to Player Aug 09, 2021
  • Leveled up to Contender Jan 09, 2022
  • Leveled up to Rookie Apr 11, 2022
  • Pro TBD

Current Education

CG Spectrum
Class of 2021

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