Pawel Luszczak
United KingdomModelling, characters, texturing and look dev
I have worked as a Software Development professional for the past 6 years which gave me a massive technical and management background. During this period I learned that as much as I love new technologies, I have always loved art and creating software solely doesn't fulfill me. I eventually discovered 3D modelling and clay sculpting and fell in love because it gives me perfect balance between technical and creative skills.
Learning: CG Spectrum
Skills: Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Render Autodesk Maya Mari Marvellous Designer Maya Rigging Substance 3D Painter The Foundry Mari XGen Xgen Interactive ZBrush
Expertise: Visual Effects
Draft Selection
-
Leveled up to Debut Nov 01, 2019
-
Leveled up to Player Aug 09, 2021
-
Leveled up to Contender Jan 09, 2022
-
Leveled up to Rookie Apr 11, 2022
-
Pro TBD