Responsible for all aspects.
My goal was to design a cinematic full-body character with props, clothing and groom for full body shot
Character is inspired by Last of Us game.
Sculpted in Zbrush, textured in Substance Painter.
I learned Marvelous designer for clothing which then was refined in Zbrush.
Groom done with Xgen. Rendered in Arnold
I had a ton of fun creating this character and pushing the whole piece as far as I could.
Huge thanks to Raine Anderson for the helpful feedback as I worked on this!