Ayah Lopez
United StatesMy career goal is to become a Lead Surfacing Technical Artist on feature films and games.
I was never a big fan of games or animation -I only consumed that sort of media causally like everyone else. That was until I played a video game with the main character that shared commonalities with me. Race, religion, ideas. I remember the feeling it gave me -that I wasn't alone, that people like me were included in popular media beyond just being the villains. So, afterward, I decided to switch my career path and take steps to becoming a 3D artist.
Learning: University of Texas at Dallas
Skills: Adobe Photoshop Adobe Premiere Pro Autodesk Maya Mari Marmoset Toolbag3 Oculus Rift Perforce Quixel Megascan Speedtree Substance Designer Substance Painter Unreal Engine Wwise Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 26, 2019
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Leveled up to Rookie TBD
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Pro TBD