Vanessa Riego
CanadaMy career aspiration is to become an environments and props artist, with a particular focus on procedural textures.
Creativity has always been deeply ingrained in my life, shaping who I am from an early age. Since I was 13, I've held a strong passion for either becoming a fashion designer or a game artist. At first, I followed the fashion path and found immense fulfillment in it. However, a persistent curiosity urged me to explore the world of video games, leading me to delve into that captivating realm.
Learning: Think Tank Training Centre
Skills: 3d Substance Painter Abobe Illustrator Adobe Photoshop Adobe Substance Designer Auto Desk Maya Unreal Engine 4 UNREAL ENGINE 5.1
Expertise: Game Design & Development Other
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD