Rookie Awards 2024 - Open for Entries!
Tanja Berkus

Tanja Berkus

  Germany

My goal is becoming a professional 3D Environment and Prop Artist in the games industry.

My whole life I enjoyed playing games and drawing. When I was 16 I realized that art is something I want to do professionally especially in the games industry since it was what always inspired me. At 18 I started studying Game Art & 3D Animation at SAE Frankfurt where I first got introduced to 3D Art. Since then environment art has become my biggest interest and what I want to do. I love creating immersive 3D environments, realistic props and learning new workflows to improve my art everyday !

Learning: SAE Institute Germany

Skills: Adobe 3D Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Stager Autodek Maya Autodesk 3ds Max Autodesk Maya Marmorset Toolbag Marvellous Designer SpeedTree Unreal Engine 5 ZBrush

Expertise: Game Design & Development

Editor's Choice

Editor's Choice

  • Leveled up to Debut Nov 26, 2023
  • Leveled up to Player Jan 10, 2024
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

SAE Institute Germany
Class of 2022

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