Santi Monte Algaba
Spain3D Environment and Prop Artist
I grew up playing videogames, so since I was really young I always knew what I wanted to be, a videogame 3D artist. Over the years my passion for 3D art has only grown and so has my desire to learn and become part of the industry.
Learning: Voxel School
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Adobe Substance Designer Marmoset Toolbag Rizom UV Unreal Engine
Expertise: 3D Animation Game Design & Development Other Visual Effects
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 16, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Voxel School
Class of 2023