Roxana Moshashai
GermanyMy ultimate career goal is to become a 3D character artist. However, for now, my priority is to gather a lot of experience as a 3D artist.
I started as a 2D artist, doing concept art and illustrations as a hobby. It was when I started high school, that I found out that being a concept artist in the gaming industry, another big passion of mine, is a real career option. However, when I started studying Game Graphics Production, I discovered my love for working in 3D, especially sculpting and creating characters.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Autodesk Maya Procreate Unity ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Product Visualisation Visual Effects
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 17, 2022
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Leveled up to Rookie TBD
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Pro TBD