Ramon Nieto Benyas
LuxembourgMy dream job is to be part of a engaging team modeling characters and clothing. In an International setting is where I feel most confortable
I realized that I wanted to work for the film and video game industry when I was finishing up my baccalaureate and I was following up the development of the Big Buck Bunny short film done by Blender Studios. After that I was really interested in the human anatomy and animation. How people move and how different designs express the personality its the thing that drove me to follow a career in Character Modeling.
Learning: Voxel School
Skills: 3d Substance Painter Adobe Substance Painter Arnold for Maya Auto Desk Maya Marmoset Toolbag Marvellous Designer Maxon Zbrush Maya Unreal Engine XGen
Expertise: 3D Animation Game Design & Development Immersive Media Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 29, 2023
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Leveled up to Rookie TBD
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Pro TBD