Mihai Sandu
United KingdomTo improve my concepting, sculpting, texturing and grooming skills in order to become a character artist for the film and game industires.
I started playing around in Photoshop as a kid and the curiosity led me to learn more and more related software and trying to get better at designing and concepting, eventually starting to learn ZBrush, Maya and others.
Learning: Arts University Bournemouth
Skills: Adobe Illustrator Adobe Photoshop Arnold for Maya Autodesk Maya Foundry MARI Marvellous Designer Substance Painter XGen ZBrush
Expertise: 3D Animation Game Design & Development Other Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player Mar 18, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD