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While in high school I was watching a movie and I fell in love with the visual effects and realized that's what I wanted to do and give the audience the same feeling of awe that I felt. I started playing around with Blender a few months ago with the help of tutorials. I am just beginning to make my own independent models.

After seeing the Lord of the Rings trilogy as a kid, I knew that I wanted to work in film in some way. I used to be fascinated with the 'behind the scenes' featurettes that were included on the DVDs and would watch them for hours on end. As I grew older, I started taking an interest in VFX and that's when I decided that it was what I want to do as a career. And Star Wars .... can't forget Star Wars!

I was about 12 when I stumbled upon a free animation software called MMD. It is, admittedly, very nerdy, and not professional. However, it got me to grips with animation. I have been actively learning since I was 13. Now, with a decade of experience, I am proficient in maya. i can't wait to learn all the programs I've researched to be necessary, even if i did get comfortable with maya.

Games have always been a constant source of comfort and love in my life, and I realised early on that I wanted to bring that same love to players around the world. Since then I have focused my studies on characters and world building, and hope to get involved in AAA development in the future!

I knew it ever since childhood when I first saw Lord of the Rings: Fellowship of the Rings in the cinema with my granddad.

I have been following digital arts since I got my first laptop at 13 years old. However, it was only at the age of 17 where I finally decided I wanted to begin a career in something that was both visually creative and technically challenging. Since then visual effects has been a strong passion of mine.

Animation has always been a great inspiration to me, my earliest attempts being short stop motion films using lego figures captured through a webcam for fun. Having recently specialised in 3D animation at university, working with like minded and creative teams to develop gripping story’s and characters, the prospect of possibly working on animation in the industry excites me.

From a very young age, I knew that art was my calling but the moment I realised I wanted to work in the creative industry, particularly in the film industry as a VFX Artist started with the inspiring experience of watching the "Lord of the Rings" movies as a kid. The breathtaking visuals and immersive storytelling left a huge mark on me and ignited a passion within me that only grew stronger over the years.

I knew I didn't want to be anything but creative when I first started drawing as a toddler. I couldn't fathom why anybody else would, either. Whether it was writing stories, making up characters and drawing them, or translating them to 3D, I've always been in love with art and creating it. So, when a coworker of my parents' told me that I could be an artist as a job -much to the regret of my parents- I knew exactly where I was heading.

When I was 16 and had started to think about my career more seriously!

I realised I found more joy in pursuing my real passions in the creative arts than the academic subjects that subjected me to a lot of stress. I lost my motivation and passion in literature and writing due to the stress of exams and high academic expectations ,and with this I started to focus more in art. This made me realised this was something I wanted to do for the rest of my life. I combined both writing and world-building with art to pursue my dream to be a concept artist.

As a teenager I realised that there was someone out there that was making the games and shows that inspired me, and I knew I wanted to be like them.

I've always wanted to! But only in the last few years did I realise that it was truly a path I could take.

When I was thirteen years old I found out about concept art for games existed as a job you can do and since then i decided to work in games industry

I fell in love with VFX when watching Peter Jackson's The Lord of the Rings and after that Star Wars. Looking at behind the scenes videos and listening to the artists working on these films I realised how important is the role of the artists in creating the film. The history of special and visual effects enchanted me, also because I love both science and art (I was practising painting and drawing back then) I thought it's a good place for me.

I took an art foundation course to decide between pursuing a career in law, or following my dream of working in game development as an artist. Now just starting my final year of BA Illustration, I feel I have made the correct choice in combining my two life-long passions of art and gaming.

I remember one night when I was young and playing a flight simulator where you could shoot missiles at the landscape, the missiles wouldn't do any damage but this was more than a decade ago. I remember playing this game and thinking about how cool it would be to make something like this and create the explosions and planes. Later in my life I decided to take a chance on an animation course at my local college, this is where my passion grew. I have been in love with 3D art ever since.

When I was a young teen I did art with my mother and realised I was good at it and enjoyed it. Later because of my love of learning new things and skills at university I was opened up to the world of digital fashion and have continued to learn more and push the softwares to their max.

I've always wanted to work in the creative industry, I love all aspects of art, and even more as my skills flourish

I'd always been really into creating stories and characters but I knew that I wanted to work in creative industries from around 16/17 years old. In 2021, I graduated with Animation Production degree which had allowed me to learn and refine my 2D digtal drawing skills while teaching me some much needed art fundamentals. Then, dabbled in some freelance gigs. However, as it stands now, I am looking to learn more and widen the range of my abilities by learning the 3D side of digital art.

Since I was very young, watching Saturday morning cartoons and drawing all the characters. When I learnt people make animation for a living, I've wanted to create animated narratives. I love telling stories, designing characters and their worlds, and I want to build a career doing something I love. I've always wanted to work in storyboarding and comics, but since university, I've been teaching myself to animate.

3 years ago when I started my degree in Makeup for Media and Performance.