Mauro Vanstechelman
BelgiumI want to become a stylized character / prop artist.
Ever since I was a kid I had always been interested in creativity and art. When i saw animated moviess and played videogames I knew I wanted to help create amazing stuff like that. When I first discovered the DAE Howest school I knew this was the study field for me. Through the school I found my love for 3D character creation.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Unreal Engine UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 23, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD