Mathis Obeid
FranceI would like to become an environment/props artist in a major game company.
I've always loved video games but never seriously considered making them my career until I looked more into the 3D medium. I quickly realised that I enjoyed the 3D side of things and the amount of possibility available quite a lot, being able to always do something new and learn new things is really fun.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Blender Quixel Megascan Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 29, 2021
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Leveled up to Rookie TBD
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Pro TBD