Camille Paquin
BelgiumHonestly. I'm not really sure if I rather work on video games or something else. I just want get a job where I can help telling stories.
When I was a child, I used to tell everyone that I wanted to be a Doctor. Help peoples and make my parents proud, get a lot of money... But deep down, I knew that what I really wanted to do was creating stories, universes and character that will entertain peoples, inspire them and make them have a fun time... help them in a way. That's why I dropped sciences to become an artist with a passion for telling stories and sciences.
Learning: Haute Ecole Albert Jacquard
Skills: 3d Substance Painter Autodek Maya Clip Studio Paint Marmoset Toolbag Maya mixamo Pixologic ZBrush ZBrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Other
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Leveled up to Debut Sep 01, 2017
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Leveled up to Player Sep 01, 2019
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Leveled up to Contender Jun 30, 2022
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Leveled up to Rookie Jun 30, 2023
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Pro TBD
• Experience
Creating the assets for a player character creator.
3 month internship at STUDIO TOLIMA from Belgium, had the chance to work on their first project as a concept artist, and 2D artist/animator.
Student contract after my first internship. Worked on 2D modular environments, assets, concepts and 2D background animations.