Jui-Te (Daniel) Yen
United Statesl set my goal to make realistic style characters like "The Last of Us" in five years. I want to push myself to be a better 3D artist.
I have been working as a professional artist in traditional art. After a friend who works in Ubisoft introduced me to the game industry, I realize there are even more opportunities in art. Since I was an artist who create portrait and figure art in charcoal, it lead me passionate about creating characters. And decided to be a 3D character/prop artist.
Learning: Academy of Art University
Skills: 3d Substance Painter Marmoset Toolbag Marvelous Designer Maya ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 20, 2023
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Leveled up to Rookie TBD
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Pro TBD