Jaydo de RuijterNetherlands
Becoming a great character artist in the Triple-A industry.
At the age of 10, when I played Spyro for the first time. I always wanted to be a sculptor or a painter when I was younger. But it meant there wasn't more to it than just a pretty picture. When I realized 3D art had to be made by people (which as a kid I didn't know..), I aspired to become a character artist for games. Creating your own characters to be played by people around the world- is just the absolute dream!
Learning: Breda University of Applied Sciences
Rookie Awards - Finalist
Skipped Debut N/A
Leveled up to Player Jun 05, 2021
Leveled up to Contender TBD
Leveled up to Rookie TBD