Stefano Iannone
ItalyI wish i could work as a programmer in a little indie studios and create games.
I love programming and 3d modeling since the childhood and adolescence. I recently frquented BigRock school and achieved the master in Game Development. I learned to use software like Maya, Substance Painter, Zbrush, Unity and Unreal Engine along with all the theory about the game development pipeline.
Learning: BigRock
Skills: 3d Substance Painter Adobe Substance Painter Maya Quixel Megascan unreal engine 5 Unreal Engine 5.2
Expertise: Game Design & Development Graphic Design
Draft Selection
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Leveled up to Debut Sep 15, 2022
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Leveled up to Player Sep 02, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
BigRock
Class of 2022