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Stefano Iannone
Stefano Iannone

Stefano Iannone


I wish i could work as a programmer in a little indie studios and create games.

I love programming and 3d modeling since the childhood and adolescence. I recently frquented BigRock school and achieved the master in Game Development. I learned to use software like Maya, Substance Painter, Zbrush, Unity and Unreal Engine along with all the theory about the game development pipeline.

Learning: BigRock

Skills: unreal engine 5 Maya Adobe Substance Painter Quixel Megascan

Expertise: Game Design & Development Graphic Design

  • Leveled up to Debut Sep 15, 2022
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2022