Rookie Awards 2024 - Open for Entries!
Stefano Iannone
Stefano Iannone

Stefano Iannone

  Italy

I wish i could work as a programmer in a little indie studios and create games.

I love programming and 3d modeling since the childhood and adolescence. I recently frquented BigRock school and achieved the master in Game Development. I learned to use software like Maya, Substance Painter, Zbrush, Unity and Unreal Engine along with all the theory about the game development pipeline.

Learning: BigRock

Skills: 3d Substance Painter Adobe Substance Painter Maya Quixel Megascan unreal engine 5 Unreal Engine 5.2

Expertise: Game Design & Development Graphic Design

  • Leveled up to Debut Sep 15, 2022
  • Leveled up to Player Sep 02, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

BigRock
Class of 2022

Feeling Inspired? Upload a new project!

+ New Project