Thi is my Steampunk Crossbow, my first big 3d project. working on creating this crossbow first and then on the environment (creating the other props and textures) was so fun, but most importantly i learned a lot.
Anything you can see in the scene is made by me (except the floor texture that come from Quixel) using Maya (modeling), Adobe Substance 3D Painter (texturing) and Unreal Engine 5 (rendering)
I had a lot of fun working on this project and in the meanwhile i improved my skills.
Part 1 of 2 (part 2 is a character in the same scene)