Cristina Dalama Romero
SpainMy main goal is to become a character and creature modeler, whether for cinema or video games.
From a young age, I developed a precocious interest in drawing, animated films, and video games. I have always been fascinated by visual arts. As I grew older, I discovered a love for literature. Where I am today is the product of these nascent curiosities. I began my studies in drawing, however, upon discovering the expansive range of possibilities and tools available in expanding to the 3D world – I shifted my craft.
Learning: Voxel School
Skills: 3DS Max Adobe Photoshop Arnold Marmoset Toolbag 4 Marvelous ZBrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 30, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD