Carolina Cabrero Piqueras
SpainI would love to work as an environment artist in videogames of franchises that were relevant like Tomb Raider, Bioshock or Mass Effect.
When I was a child I discovered video games and I was interested in how it worked. My first experience with video games was with the first tomb raider in 1996, which made me discover a world that still amazes me today. Years later I was still interested, especially in art, and I decided I wanted to dedicate myself to it. I've always been attracted to environments, the capacity and the power it has in videogames and I try to improve every day to be able to work as an environment artist.
Learning: Florida Universitària
Skills: 3DS Max Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag 4 Maya Metashape Rizom UV Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Excellence Award
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Leveled up to Debut Jun 01, 2023
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD