Rookie Awards 2024 - Open for Entries!
Albin Bång
Albin Bång

Albin Bång

  Sweden

My career goals are to work on a AA game company where I design and model hard surface weapons or robots.

It was in high school that I first worked with 3D, and instantly fell in love. Now I have 3+ years of experience with 3D modeling and one year of texturing. (did som game development earlier, but nothing serious)

Learning: The Game Assembly

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Adope photoshop Arnold Render Autodesk Maya c++ catbox engine Houdini Marmoset Maya Unreal Engine 4 Unreal Engine 5 ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player May 30, 2022
  • Leveled up to Contender Jun 01, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

The Game Assembly
Class of 2024

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