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Sign of life
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Sign of life

Alba Garrido Sapiña
by AlbaGarrido on 22 May 2024

This is a project that we had to develop in 2 weeks for class. In this project, I was responsible for these parts that you can see here: lighting, level design, modeling, texturizing, rigging, animation, programming, and integrating the animations and sounds in Unity to create the immersive and tense atmosphere .

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This is a horror survival game where you need to hack a terminal to send a signal to your planet and try to find the mineral you need to return home. However, you have a visitor who is determined to thwart your plan. The game took inspiration from titles like "Alien: Isolation," "Dead Space," and "Soma"

Please put on headphones for a better and more immersive experience. Thank you.

The atmosphere with the illumination and sound:

Props made and texurized by me:

Props and environment textured by me (and modeled by Dayana Galinova):

And the enemy is the alien from another one of my projects:

Enemy AI programming in C# (for Unity):

Animaciones:

https://syncsketch.com/sketch/NTdjMzI4ZTRh/

Lore:

The parts of the project I worked on and the organization:

Refrences:

https://www.pinterest.es/indisofdorthion/proyecto-integrado-3d/


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