OPHILIA - Warhammer40k fanart
My personal character project with real-time rendering in unrealEngine.
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OPHILIA
Warhammer40K personal character project
It's been a while since the burned out from 2022, I finally complete my new personal project on real-time character completely rendered in UnrealEngine5
Model : Maya, Zbrush, Houdini
Textures : SubstancePainter, SubstanceDesigner, UnrealEngine
Render : UnrealEngine5
Grading : DavinciResolve
Big thank you for "Filip Stanfeld" 👑 for showing me the power of grading and color management system, more thank you to "Sopon Noonurat" 🤟 for helping to perfect the shoulder cable with #houdini with Maya HDA sync.
I'm more excited to show the breakdown with lookdev&design!!!!
Enjoy more in :
Artstation : https://www.artstation.com/artwork/rJvBl6
Facebook : https://www.facebook.com/search/top?q=ratchata
Instagram : https://www.instagram.com/_mod.ratchata/
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