Petros Gourgouris
United StatesTo grow as an artist, and to one day be a lead Environment Artist, creating a title that’s breathes through its environment.
About 3 years ago stumbled upon a time lapse of creating a dirty, rundown, train station in Blender. I was blown away at the beauty of the finished result and power that this program was capable of. I then began learning modeling on my own, watching YouTube videos, taking Udemy courses. I worked on my craft and studied the peripherals for the next three years. Vertex School Bootcamp gave me the structure I required to bring my art to the next level.
Learning: Vertex School Inc
Skills: Adobe Photoshop Adobe Premiere Pro Blender Houdini Quixel Megascan Substance Designer Substance Painter Unreal Engine 4
Expertise: Immersive Media
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Skipped Debut N/A
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Leveled up to Player Apr 16, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD