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Intrigued by the world of multimedia from a young age, I've always wanted to remove barriers to my limits. Today, I want to pursue my life goals and create entertaining, accessible, and immersive experiences in each of my projects. It's for these reasons that I decided to continue my studies in multimedia. In the years to come, I hope to be able to guide and contribute to the creation of innovative games and understand in detail the factors that entertain humans through our screens.

Ever since my childhood, my love for video games has been unwavering. When it came to deciding my academic path, it was only natural for me to choose the world of gaming. Pursuing multimedia studies, I found my true passion lying in programming. Since then, I've embarked on a journey of constant skill refinement, immersing myself in remarkable projects and collaborating with outstanding individuals along the way. I can't wait to see what's waiting for me in the future !

Back in secondary 4, in 2016

I have always been creating digital things. I have explored many fields as webdesign, graphics, motion designs, interactive experiences, and finally found that building worlds for real-time 3D is what I love the most. After a few years of passionate learning, I am actually working in a VR games company. Always looking for new challenges to overcome.

I first realized I wanted to work in the creative media and entertainment industry when I found that I had a deep interest for art and computers. It just seemed like the perfect match to learn more about them. And not only to learn, but to create as well. To try and become the people I admire the most.

I am a 21 year old university student from Montreal with a strong passion for 3D Environment Art, Final Layout and Storytelling as well as cinematics. As a very ambitious student, I love to keep improving on my technical skills so I can deliver on all my creative ideas and keep growing as an artist to reach my goal, as I follow a personnal roadmap and build towards something bigger

"Since I was young, I have always wanted to work in a creative industry. I have always been overflowing with creativity when it comes to characters and environments. When I found out that it was possible to bring my creations to life through the use of 3D software, I immediately knew that this was what I wanted to do as a career. Working as part of a team to bring a common project to fruition is what truly excites me."

When I was 15. I started writing music at that age.

I've always loved telling stories, and creating worlds, so after I graduated college in Computer Science, I found that my career was missing that touch of fun and playfulness and creativity that I've always loved and searched for. So I decided to go into the Video Game industry to make use of both my drive for creativity and my knowledge of tech and computers.

Quand j'étais jeune blabla

I realised that I wanted to work in the creative media and entertainment industry after entering college. I entered in College Bois-de-Boulogne's 3D animation program because I was interested in digital arts and game developping. After one term, it turned out that I fell in love with 3D modelling.

Since I was really young, I always had a thing for building structures and creating a world where the stories I made up could live. I love to make other people see and feel what I see in my head.