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After a computer science engineering school, where I studied Virtual Reality, I missed drawing and creating a lot. I was already playing some video games and was so inspiring by realistic and scenaristic games like Assassin's Creed IV: Black Flag or the Bioshock series, and so I started to think about working in video games. I like to say that rain in AC IV is probably the first real revelation for me about how much incredible a game could be.

I first realised I wanted to work in the video game industry when I was about 7, I loved the games I was playing so I wanted to make it my job.

I realised it when in my 8th grade. I was very interested about video games, started to play Warcraft 3 with my brother and i started to wonder "how they made this? Thats amazing! I want to create worlds like they do!"

Playing the old Uncharted, Last of Us and Diablo, almost ten years ago was the very first time I realized I wanted to work in the game industry. I quickly realized that I wanted to grow as an environment texture/material artist.

I always had a particular passion for the arts. I realised I wanted to join the game industry in particular when I replayed some of my favorite childhood games during high-school (Ratchet and Clank, Jak and Daxter, etc...) and remembered the wonderful memories these games brought to me as a kid. I want to be able to bring that passion and fondness into the games I work on!

I've been playing video games since I was 8 years old and later I started to draw, since the 1st grade I started to be seriously interested in art in general, then I discovered a great interest for 3D modeling when I was in my current school.

I've always been curious about creative tools and techniques, everything started with drawing and stop motion when I was younger, 3D was only the next step.

From a young age, I have been passionate about new technologies, computers and the world of video games. I chose to orient myself towards this environment in order to be able to create unique, entertaining experiences, and to bring my ideas and my projects to life. I started to realize this very young, from elementary school, and this feeling only got stronger over time, especially from high school, when I started to role play. and develop my own universe.

I was mainly attracted by the video game's world in general so I decided to study it after high school. I think that I realized how much I love creating new things from the 3rd year at school, when I saw that I was developing personal skills by experimenting during my free time. I felt more free and comfortable and it it really made me want to work even more.

When I first visited , The making of Harry Potter Warner bros Studio Tour, it made me realized all the hard work that go through behind the scene.

It was not a revelation, I just followed the path life built for me.

After my graduation in highschool

During my highschool years

Since I'm a child, I've always been into the art industry. I'm a big passionate of animation and illustration.

since I was little I always wanted to create universes and characters, 3D always attracted me

I marveled at the mechanics behind the effects and the process behind the movie I watched when I was younger.

Since I was a kid when I started to watch a lot of film

5 years ago during my studies