Margot Loosdregt
France3D Environment Artist
After a computer science engineering school, where I studied Virtual Reality, I missed drawing and creating a lot. I was already playing some video games and was so inspiring by realistic and scenaristic games like Assassin's Creed IV: Black Flag or the Bioshock series, and so I started to think about working in video games. I like to say that rain in AC IV is probably the first real revelation for me about how much incredible a game could be.
Learning: PÔLE 3D
Skills: 3dsmax 3DS Max 3d Substance Painter Adobe Substance Designer Adobe Substance Painter Marmoset Toolbag 3 Unity Unreal Engine 5 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut Sep 07, 2020
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Leveled up to Player Sep 06, 2021
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Leveled up to Contender Jul 01, 2022
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Leveled up to Rookie TBD
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Pro TBD