![Elie Paquiet](https://d3stdg5so273ei.cloudfront.net/epaquiet/2021-05-27/498017/450xAUTO/Cover-epaquiet-crop.jpg)
![Elie Paquiet](https://d3stdg5so273ei.cloudfront.net/epaquiet/2020-09-14/408270/150x150/ID_Pic4-epaquiet-crop.png)
Elie Paquiet
Canada![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/016415/finalist-rookie-awards.png)
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/728226/badges-_0001_excellence.png)
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/580598/draft-selection.png)
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/580598/draft-selection.png)
My goals are to continue to learn and grow as a Texture / Material Artist to benefit upcoming AAA games.
Playing the old Uncharted, Last of Us and Diablo, almost ten years ago was the very first time I realized I wanted to work in the game industry. I quickly realized that I wanted to grow as an environment texture/material artist.
Learning: PÔLE 3D
Skills: 3DS Max Marmoset Toolbag Marmoset Toolbag 3 Substance Designer Substance Painter Unity ZBrush
Expertise: Game Design & Development
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/016415/finalist-rookie-awards.png)
Rookie of the Year - Finalist
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/728226/badges-_0001_excellence.png)
Excellence Award
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/580598/draft-selection.png)
Draft Selection
![](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/580598/draft-selection.png)
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jul 01, 2019
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Leveled up to Rookie Jul 01, 2020
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Pro TBD
• Experience
UBISOFT - Texture Artist
Barcelona
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Aug 2020 -
DEKOGON STUDIOS - Material Artist
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Jun 2019 -
Sep 2019
• Current Education
PÔLE 3D
Class of 2020