My goals are to continue to learn and grow as a Texture / Material Artist to benefit upcoming AAA games.
Playing the old ACs, Diablo and World of Warcraft, almost ten years ago was the very first time I realized I wanted to work in the game industry. I quickly realized that I wanted to grow as an environment texture/material artist.
Learning: PÔLE 3D Digital & Creative School
Expertise: Game Design & Development
Rookie Awards - Finalist
Skipped Debut N/A
Leveled up to Player N/A
Leveled up to Contender Jul 01, 2019
Leveled up to Rookie Jul 01, 2020