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Growing up in New Zealand, I was instantly in love with the work of Weta Workshop/Digital on the Lord of the Rings films. Aside from the story, I was always intrigued by how the films were made - whether it was the CGI elements, sculpting, or prop-making. I decided late 2017 to finally pursue the childhood dream of mine to creatively work in the film industry and I just recently finished my degree in Creative Media Production - majoring in VFX & Animation.
Growing up I have always adored storytelling, and knew that I wanted to be able to share the magical sensation hearing a good story gives me, with the world. I was fifteen when I first heard the term 'concept designer', and while before I had been flip flopping between wanting to pursue any number of conceptual roles, I knew that was something I wanted to set my sights on.
I was in rural Hokkaido and just had this realisation that the most rewarding part of my life was art - and drawing funky little characters. Even as everything in my environment changes, (people come and go, moving house and so on...) art is present. It’s something I've always been drawn to. There’s also the beautiful artistry behind animation that is so captivating - so much attention is paid to the smallest intricacies. I fell in love with animation as an art form.
I would like to say that I first realised it when my dad introduced me to films directed by Peter Jackson from Weta (Lord of the rings, Avatar and The Hobbit) and by Hayao Miyazaki from Studio Ghibli (Princess Mononoke and Nausicaa) at very young age. All my schooling until I arrived at Massey was in Te Reo Māori immersion classes, so most of my creative skills are self-taught. So when I started to use new software and learn new techniques is when I was certain that 'this is me'.
During my last years of high school when I was looking into my career pathways, I discovered that it was now possible to study in the creative media industry. From here I took the dive into 3D modelling, game design and visual effects as my fields of study at university and haven't regretted it since.
It was during the year 2009, when James Cameron’s “Avatar” arrived into the cinemas that I really decided that I wanted to be a filmmaker, I think I went to see it four times at the theatres. I was inspired by these artists ability to create something that doesn’t readily exist; the world, character designs and overall sheer beauty from a 3D standpoint of the whole production. Animation has always held a place in my heart, I think there is just something so special about it.
When my third year at uni I notice that am more interested in doing computer graphics than anything else, so I change my major from industrial design to creative media production and I start to spend all my time improve my skills in both 3D Art and programming. the more I learn the more I noticed there still have a lot thing I can do it better, I spend my remaining two years doing 3d modelling and exploring Mix-reality.
Since learning photography when I was 14 years old, I have realized that I want to work in creative industries. In my work experience, I have been a gaffer or a DIT in many campaigns shooting. I would love to learn more about creating those fantastic visual artists' works. That will be an unforgettable experience in my life.
I have always had an interest in creative mediums throughout my childhood. Inspired by the shows I watched and video games I played throughout my youth inspired me to take my craft further. I currently study concept art at university from changing my degree from graphic design initally, as illustration and conceptual design was what I truly enjoyed.