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Art has forever been my aspiration, but only relatively recently did I realise Concept Art was the route for me. I have a background in Fine Art and Illustration which provided me with strong foundations to begin studying at Leeds Arts University. Throughout my studies, I have developed my specialism in Environment design and 3D modelling.

I've been drawing and indulging in creative medias since I was a kid, but it was only in the last few years that I started seriously combining the two on my comic and concept art course.

I love drawing monsters and fantastical creatures, and exploring the worlds we can create with boundless imagination.

Ever since I found out I could make a career out of my art at a young age, it's been my goal ever since! I always enjoyed immersing myself in fantastical worlds in games and film and appreciating the incredible details and love put into the design work. My goal is to contribute my own designs to projects and see them come to life!

I first realized I wanted to work in the industry when I was doing my art GCSEs and learning about the industry; during my classes I was one of the few students that had decided to try digital art for my final projects which helped propel my love for digital media. I had enjoyed playing games like warcraft 3 and Runescape, I have always admired the illustrations and character designs in all the games that I played which helped me decide on pursuing my goals working in the games industry.

I first realized when my high school art teacher told me I should consider illustration as a career option. I had been working on a storyboard for a short story and it had never really processed for me that it was something I could pursue, despite loving art since a young age. His encouragement helped me to realise that I could take this path.

I have always been a creative and had a passion for art, when I studied art in college I really fell in love with the idea of designing and world building. During my comic and concept course at Leeds arts university I fell in love with the idea of concept artwork and new that that I would be a concept artist.

I have known since I was in my early teens that no matter where my career would take me, I wanted to be in a position where I could be creative! In university I originally studied Film, but transfered to concept art as it felt more suited to me.

As I was beginning my penultimate year of school, I decided to have a look at what university courses were available. Once I saw that there were courses available for creative industries, I decided to begin my journey as an artist!

When we had to choose what to do for A levels, I realised how much I enjoyed all of the production work that goes into the media I enjoyed and I wanted to be a part of it

At the age of 5 I realised I wanted to be in the creative industry.

Art was always something I found myself doing and enjoying, but it never felt like a plausible career choice. But when I started to find myself getting interested in the process behind the games I loved, I knew being a concept artist was what I wanted to pursue. Looking into the early art that would get passed down team to team was inspiring and has fueled my passion to fight for a job in the industry.

I've been studying "fine art" for four years, along with other subjects like photography and media, and I was halfway through my first years of the university's Fine Art programme when I first learned about Concept Art. I immediately knew I had to change my field of study and focus on character, vehicle, and environment design. In addition to studying 3D in Blender.

My interest in working in the creative media and entertainment industry really started whilst I was growing up reading comics ( from 70's/80's/90's/ 2000's by mainstream and indie publishers) and playing on the PS2. Over time I became interested in seeing both of these mediums developed, as it allowed for more stylistic and detailed models and artwork to be created. Similarly I hope to improve my skills in creating comic/ concept art, to where they're at an industry standard.

When I was in highschool I used to play a lot of video games, and I had grown up doing so. Along side this my love for the arts and literatre sterred me towards an interest for worldbuilding and concepting art. Dishonored 2's (2017) Artbook is something that really contextualised the kind of effort and time artists can take to create and care for their work and worldbuilding and it would be suffice to say that I was compelled to try and weave my own stories and create work that can inspire.

Despite starting my artistic journey in high school, I only really settled on a career path in the creative industries during college where I discovered just exactly what I could do with my talent and the career paths I could apply it to.

In primary school I was really impressed by a story trope where a protagonist unlocks a secret miraculous world. For example, in one story it was magical paintings which were in fact portals. That gave me a vague idea I wanted to be a creator who brings magic to the audience. As a teen, I was already confident about this desire, because I painted a lot of portraits and realized I wanted subjects of my art to be characters and to go beyond still images.

I have been interested in drawing and designing characters throughout my childhood and early adulthood and it is something that has stuck with me, so I decided to study comic & concept art at Leeds Arts University. Once I became more confident with my skills, I wanted to share my art with people and be able to create character and environment designs that make a person feel a certain way to show a narrative.

Early on before starting University, most likely when first starting to create digital artwork 2016/2017

For me, art has always been a perfect mesh of creativity and my other interests within the entertainment industry. The decision to solely focus on and study art felt big at the time but looking back now I realise that there really wasn't any question.

Back when I was in high school I decided that I want to follow my passion for drawing and film, and start pursuing a career in the arts. Since then I have been working on improving my fundamentals, as well as building an identity of who I want to become and what I want to do in my future.

I have always had an interest since being a child, my dad indoctrinated me into a lot of sci fi and fantasy medias and I loved to draw out my favourite characters and places.