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I've been spirited about my love for creative projects that connect and bring people together the moment I first picked up a GameCube controller at 6 years old. I realized it was my passion and motivation in life when I applied both my growing technical and artistic skills as a 3D light specialist as an undergraduate at IUPUI.

I first realized that I wanted to get involved in the 3D field early in high school, when I downloaded Blender on a dare. That dare being, to make a 3D model of a friend's head, and make it rotate around because it was funny. Although that model turned out awful, it was enough to get me interested in 3D, and I haven't stopped since.

I have always wanted to be involved in the gaming industry ever since I started playing games at a very young age. Games have become a integral part of who I am as a person. I remember sitting down with my Dad as he introduced me to the world of gaming with The World of Warcraft. From there my passion kept growing and spiraling into what it is today.

I first realized I wanted to work in the creative media and entertainment industry when I started making simple animations as a kid using tracing paper. I felt immense satisfaction from making these animations and decided to explore different types of art and ways of making it.

It was probably around 7 or 8 years old. When ever I realized that cartoons were drawn and didn't just appear like magic. I want that magic.

I first realized I wanted to work in the creative industry as a young child. I’ve always loved the power a story can have on a person.

I've been drawing practically my whole life and have always loved video games, so, growing up I knew that I wanted to combine the two.