• Attract, Engage, and Connect
Uncover Hidden Talent: Hire the World’s Top New Digital Artists
Since I was a little kid, you could see me with a pencil on my hand, so basically I grow up drawing and loving all art mediums. As I got older, I discovered that there was more than the traditional media, and also I got to know video games, so... I went straight to 3D modeling and really loved it! So here I am!
Ever since I was little I knew I wanted to study something related to the video game industry, since playing video games was my biggest hobby. Therefore, once I got the chance to go to college I decided I wanted to learn as much as I could about their development. There, I fell in love with animation and 3D modelling, which led me to, study once more, and finally deciding my own path into the industry. This path is 3D modelling and sculpting.
I was about to start my studies in chemical engineering when a friend of my brother told me about a college where you could study 3D animation, I didn´t even know this was an option. I´ve always loved animation, films and videogames, when I was 8 I used to make stop-motion lego films, and so I decided to study animation.
I first found out about the entertainment industry while watching making-of documentaries on Men in Black, Jurassic Park and Alien, back when I was about 8 years old. I saw these before I'd even watched the movies, so the first time I saw the movies I already knew all the amazing things the vfx crews had done to bring them to life. I knew I had to do the same! As for videogames, I've been playing and admiring them ever since I can remember. Worldbuilding is my passion, in any way shape or form.
I am an architect. As I finished my architecture degree I started working in an architecture studio. It was only 6 months later that I realised what I really wanted: to become an archviz artist and to make it a living from it. I've always had that artisic skill, I also love painting and photography.
I have always been a huge fan of videogames, and, as I grew up, I realized I wanted to know more about them, how they were made, especially in the visual aspect. This was around when I was 16 years old aproximately, and by the time I had to decide a career, I was determined on studying videogame design, which was something quite new here in Spain.
All my live I've wanted to work in videogames, as a concept artist since I was just a kid, but I did't have the opportunity. I started by collecting images through the internet and admiring all the art that was created for my favorite videogames and companies and studios. I studied graphic desing in Colombia, by I ended dropping out, I wanted to draw, to paint, to follow my passion and not be another designer like everyone over there, just creating flyers and working in a dull office.