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I first realized I wanted to work in the creative industry after I played kingdom Hearts 1. The opening cinematic and gameplay had a lasting impact on me. I thought "If I can create things like this for a living, that would be awesome".

I started my journey as an online artist since middle school and I have been really into the world of the game and animation industry ever since then. I used to play a lot of mmorpg and horror-adventure games.

Upon playing Resident Evil 1.

When I joined Games Club in high school with a few close friends, we put a 3D model tank that one of us made in Blender and a buddy and me put it in the Torque engine. We drove around on some default terrain and got inspired by the possibilities of what we could do.

Ever since I was a kid, I immersed myself in the fun of playing video games with my NES, scribbling comics, and making up stories of my toys.

Back in 2015 when I was transitioning from the united states army

I love to play the game and doing art. I think if I can combine these two things together for my career it will be nice.

I first realized I wanted to work in the entertainment industry when I was in high school. I took a Graphics design class my sophomore year in 2008 where I fell in love with digital design.

I love drawing. When I was a kid, I always tried to create characters and make a story for them. After, I realized I can do it every day and still feel interesting. Therefore, I decided to study art high school to start my career and develop my skills better and better.

To me, wanting to be a Concept Artist is more than just "the first realization" that may have happened. After pursuing Mechanical Engineering for 4 years, and Graphic Designing alongside that. I knew I wanted to learn more, I wanted to be more creative and technical, but didnt know how. It was until I watched doctor strange / spiderman homecoming, that pushed me to get into the movie industry and be a part of something big. Things worked out, and I'm now slowly achieving my goals :)

Growing up as a child, I was awestruck by Pixar and Dreamworks. I've loved to draw my entire life, but when I was in 7th grade, we took an aptitude test where I learned it was a possibility to become one of the inspiring people working on the films I'd come to adore.

I've always been a sucker for digital media. Whether it would be games or movies. After getting into VFX by watching andrew kramer over at videocopilot, I've always dreamt of working in the entertainment industry. I've discovered I had a passion for video games too, as a heavy gamer especially on competitive titles like, counter strike, halo and overwatch, it was clear that I wanted to be a part of that industry too.

I've been artistic all of my life but it wasn't until after I graduated with a Bachelor's in Studio Art than I want to take my talents into the video gaming industry. I love to play video games that immerses you into the characters and their story.

It was always my dream to work in movies but I did not know how I can contribute my skills in the entertainment industry. After watching movies like Avatar, Battleship, Avengers, I was sure that I want to do FX. FX has been really special to me as I am a software engineer and I didn't want to lose my coding skills. Then I realized I can put both my creative skills and coding skills in the entertainment industry. From that point my path is clear, I am challenging myself to create new pieces.

I was born in a small village which is near Ngapali beach in Myanmar. When I was young, I used to play with sand at the beach whenever we walked to the beach. I used to draw the figures of sea shells, fishes, and animals that I used to love, and I added the small things around me to my sand drawings to get textures. Since that time, my love for drawings and making fine arts has grew tremendously.

I first realized this after I watched Dreamworks' Rise of the Guardians for the fifth time in theaters. I fell in love with how the characters, the shapes, and colors all moved across the screen and how everything ultimately worked together to evoke a response. I decided to pursue further studies in the Visual Development field in order to learn how to become an effective storyteller.

I realized that I want to work in the creative media when I studied High School

The moment I realised that drawing is my source of serotonin.

Growing up, I've always enjoyed watching sci-fi adventures on tv and got my first spark to be part of that with my first view of the original Star Wars movie. Then, Jurassic Park was released in theaters and I became very interested in the field of CGI VFX!

When I was 15, I realized that I wanted to become an illustrator.

For as long as I can remember, I’ve always been drawn to the storytelling elements of art and have since aspired to share my own narrative illustrations with the world. I enjoy taking slice of life events and twisting them into ridiculous and often zany creations that are meant to be both relatable and enjoyable.

Experienced Architectural Designer, backed by a robust foundation in Architecture and Building Science, with a specialization in Workplace Design, Master Planning for Biotech, commercial, and residential projects. Having deep knowledge of environmental studies and sustainability practices within architectural frameworks, ensuring designs are not only creative and visually appealing but also functional and emotionally engaging. A dynamic collaborator, skilled in brainstorming innovative ideas and

I have always loved being creative, but did not pursue a degree until recently. I already have a master's degree in speech Language Pathology, but decided to finally follow my passion of interior design.