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When I was 13, my mom gave me an old digital camera. That set me on a path of exploring my creative curiosity through photography. One day I stumbled upon videos on the free software blender, I realized I could create anything I could imagine. I was no longer bound to my camera and town, so I took all my knowledge I had learned from photography and started delving into the world of 3D
As a child I loved playing games where I could build worlds and stories and spent more time building houses, characters, cities and theme parks than I spent "actually playing" the games. As a teenager I stopped playing games but I rediscovered games as a young adult and fell in love with the idea of combining visual creativity with technical problem solving (maybe mostly the latter). Since then I've slowly worked my way to where I am today, hoping to enter the game development industry one day.
I've always liked making a story, creating something with from within me. It was clear with me, I wanted to pursue something of that sort - I've always drawn, so why not art. In the beginning, I worked with minor animations and TV-based art, but I was later told that game art could be a possibility for me too. I liked that, seems similar, fun, and new! So here we are.