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Loke Öhrström

Loke Öhrström


My current goal is to work with hard-surface modelling of some kind, such as making weapons or vehicles.

My 3D journey started during my first year of high school back in 2019, a couple of months into a digital 3D class.

Learning: PlaygroundSquad

Skills: Unreal Engine Adobe Premier Pro Adobe After Affects Substance 3D Painter Marmoset Toolbag 4 3DS Max

Expertise: Game Design & Development Product Visualisation

  • Leveled up to Debut N/A
  • Leveled up to Player Mar 17, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2024