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Back in high school I always enjoyed doing little stick figure animations and stop motion videos, and I thought it would be great to be able to make a living out of something like that. So I started studying an Animation and VFX degree, and that's where I fell in love with 3D and realized I'd always had a hidden passion for cinema and visual effects.
For the past five years, I have been learning and experimenting with all aspects of CG production. Before I graduated from ESCOLA JOSO, I finished my Animation & VFX degree at La Salle URL. At La Salle, I had the chance to work on a short film, a very fulfilling experience. Which led me to realize I wanted visual development to be my specialty.
When I was little, I always left the cinema astonished by all the VFX and beautiful movies I watched. Since I enrolled at my University, I started to study until I became a Lighting & Compositing artist, comfortable with the use of Maya/Arnold, Photoshop, Nuke and more! I’m a videogame enthusiast as well with a huge eagerness to keep learning, and use that knowledge to create extraordinary new content and unique experiences for the new generations to come.
I remember one day when I was a child telling my mother that when I grew up I would like to be the designer of the monsters on films, but at that time I didn't even know that this was possible or what path I had to follow to do it, so I abandoned the idea. But many years later, a little lost after finishing the bachelor of arts, looking for a university career to study, I found one of animation and vfx and I had no doubt that it was wath I wanted to do.
Just before starting my journey through the university. My first impression was to learn more about the 3d industry, in wich i was extremely curious. Currently im doing my second year and my point of view has detected the themes which im keen on: Concept Art and 3D modeling. By constant practice i hope to be able to be prepared for the entertainment industry.
Let me talk a little bit about me… My name is Marc Martin, I am currently living in Spain, Barcelona studying 3D, but previously I collaborated in different projects with Wacom and Action-Reaction Games. I have experience with organic and inorganic modeling. I can work with Maya, ZBrush and Photoshop, but also I have working knowledge with Premier, Marvelous and Substance Painter.
When I was a little kid, my parents gave me a disposable camera for the summer holidays and since then I have been passionate about photography and everything associated with it. Over the time, I discovered that I could dedicate to digital cinema, and I did not hesitate to investigate how to get there. Throughout my degree I chose to specialize in the lighting department after realizing its power to evoke emotions in people.