Gregory Smith
United KingdomMy career goal is matte painting, definately. Creating beliveable new worlds has always been the thing I enjoy most.
Initially my main focus was on oil painting, mostly creating realistic landscapes. During a foundation degree in fine art, I started looking more seriously at CGI. I'm not sure that there was anything in particular that made me want to work in VFX, it was more of a slow process of exploring the tools and seeing the amazing work that people were making with them.
Learning: Solent University
Skills: Adobe Photoshop Autodesk Maya Blender Blender Cycles Foundry MARI Nuke Nukex Substance Painter
Expertise: Visual Effects
Runner Up
Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 27, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I created 9 DMP shots for the student short film Decay, mostly making the location look more overgrown.
I created 40 shots for the student short film Being, mostly integrating a DMP behind a window, but also transparent phone screen replacement