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Eddie Robot
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Eddie Robot

Substance Texturing Challenge - Eddie Robot

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Update - 7 Oct 2020

For my final steps I added a chain mail on the neck, leather belts, nails and potion vials  as energy he needs in oreder to function. Some moss is also added lightly for the historic ancien theme.


Comments (3)

Update - 11 Sep 2020

I am now in a phase of research for the helmet, It's not the definitve design but just a first idea. I think it's going to change in the future.

Update - 10 Sep 2020

Here is the result, it was a little bit tricky for me, I never used displacement in substance before.

Update - 10 Sep 2020

I created an alpha on photoshop of the coats of arms that I want in displacement on the chest's shield. I got inspired by those references.

Update - 9 Sep 2020

Hi everybody !

For this contest I decided to make a medieval robot in the steampunk style, I want him to look like a little knight. I will try to show you step by step the way I work.

In the first place I set my project in a folder with all my files to work properly.

To start I used some sbsar from substance that I retouched in order to have what I have in mind and made a paintover on my first rendering in photoshop to see in what direction I can go and get more ideas.