McNaffi - Entry 2020
My first entry for the rookie awards! I'm in my 2nd year at the DAE Howest, studying Game Graphics Production. So here you can find a collection of my works from both years.
Tranquility
In this project for level decoration, I had a lot of fun playing around with perspective, composition and especially light.
The Megascan models and materials I used in Unreal Engine 4 were a great asset for this.
All in all I am very happy with the result.
Austin Healey Sprite, MK III
One of our high-poly assignments was to create a car. While researching cars I straight up fell in love with the Austin Healey Sprite. It is at the same time ordinary but special, inconspicuous but eye catching. I really liked the final results and was somewhat surprised how realistic it looks for my first car model.
Destiny Universe
One of my favorite courses at DAE is character design/creation. The first assignments for us was to create a character that would fit in the Destiny universe.
Gwendoline Christie is a wonderful actress so I chose her as a reference. Her being the epitome of a badass and fighter made me want her to be the face of my character.
This assignment was as interesting as it was time consuming but more then anything else fulfilling. I am glad I picked this course and Gwendoline as my model.
Archer
Another assignment made in the course character creation. The assignment was to create a full body fantasy character. This time we would chose an already existing the concept, which in my case was Arlene by Rosen Jo. If I had to describe it in one sentence I would say "It is an outfit you might wear while larp-ing" (life action role playing).
WoW Weapon
This model was made in the course game art. The assignment: create a weapon that fits into World of Warcraft.I brainstormed for an interesting base idea, what I chose in the end was honey and bees.
With that as base I went through the design process and ended up with what you can see now.
I do like the look of the weapon and even though I would approach this differently a second time around I am happy with the result.
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