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Diagon Alley Environment

Diagon Alley Environment

by alfiehamblin on 31 May 2020 for Rookie Awards 2020

This is my entry for the 2020 Rookie Awards. This environment is part of my work from my first year at Falmouth University. The project task is to create a shop that would feature in a street scene from Diagon Alley (Harry Potter) The project was a great learning curve and i had great fun producing these assets.

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Falmouth Univeristy Diagon Alley - Alfie Hamblin

The project was my end of year game art submission for Falmouth University. We were tasked with creating a shop that would fit into a street scene from harry potter; Diagon Alley. I wanted to refine my abilities and learn new ones as an aspiring environment artist. I worked in a pair with Chris Copeland who is responsible for the exterior of the shop and street. My job was to model and texture the interior of the scene along with lighting.

This was my first time using an environmental workflow, creating modular assets, trim sheets and tile-able trim sheets and textures. i had a lot of fun and learned a lot throughout the project and aim to improve rapidly.

Asset i was responsible for (modified scale for renders)

This was my first time using modular pieces, trim sheets and tile-able textures. I'm quite happy with the results but realises there is room for improvement especially with my texturing.

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