Game Art Portfolio
Hello, I'm Anastasia, a Game Art Graduate at Falmouth University. Here is a summary of my best work from the past two years!
Anastasia
A 3D self-portrait. My first attempt at creating a realistic character bust with animation-ready topology.
Wireframe
High poly sculpt
UV Mapping
Eye textures
Hand-painted skin texture
Process
Moodboard
Candy
An original character designed and modelled after Overwatch's style for my university's second-year specialist module. I wanted to come up with a unique character concept based on food, particularly donuts (which are my favorite), since you don't normally see that in games.
3D model and wireframe
High poly sculpt
Texture Maps (2K)
Process
Lucky's journey
A second-year university assignment where I chose to create a western-themed stylized diorama with the main hero being a wanted horse. My goal was to create an aesthetic portfolio piece that told a story as well as try my hands-on modeling hard surface props and environments.
Wireframe
Tri count
Process
University room
Just a personal project with the goal to re-create my 3rd-year university accommodation where I had some of the best moments of my life before it completely fades away from my memory.
Process
Links
LinkedIn: https://www.linkedin.com/in/tasiadraws/
Artstation: https://www.artstation.com/tasiadraws
Instagram: https://www.instagram.com/tasiadraws/
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