Taking a bit of inspiration from True Detective, this is a remake of an older scene of mine, inspired by some recent feedback. Made with feedback from friends and colleagues over at Vertex School & other mentors.
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Breakdown of main assets in the scene. Almost all of them had a Highpoly sculpted in Zbrush with textures in Substance Painter and Designer.
The police tape is scattered through the scene using a spline blueprint.
All elements have been created by myself, not including: Two tree stumps from Megascans, Base car mesh by Krzysztof S. (UV Mapped and textured by myself), and ice material from texture.com. The ice was made while following the Jacob Norris snow tutorial.