A short introduction
This is a game I made for my finals project in LUCA School of Arts Genk. I'm planning to release the game later this year as my first solo project and my first step towards an indie game developer!
I started the project witht the idea of creating a puzzle/exploration game in a small space. This is where I thought of the resizing mechanic to let the player explore and puzzle in every little diorama.
Sizeable is a puzzle/exploration game about shrinking and growing the environment in order to find all the hidden objects that every little diorama hides!
Shrinking and growing is the key!
What if you where given the power to shrink the moon? Or maybe the sun? Or maybe every house, tree, planet,...?In Sizeable you receive the power to do exactly that! Use your resizing powers to manipulate the objects around you. Shrink the moon and lower the tide or resize a cloud to make it super windy! Puzzle your way through every level!
- A relaxing puzzle/exploration experience
- beautiful low poly dioramas ranging from deserts to space!
- Relaxing music written and composed by Jamal Green
Below is the trailer i want to use when i announce the games steam page.
Quick look at a model
Here is one of the bigger models in the game. A chinese dragon for the Asia themed level, that can briefly be seen in the trailer!