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Interior Design – Dream Home
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Interior Design – Dream Home

Sandra Süsser
by sadakoxd on 22 May 2020 for Rookie Awards 2020

A personal interior design concept art I created as preparation for a special workshop.

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Back Story

At the beginning of 2020 I got a workshop job offer where I had to teach production design / animation students interior concept art. I love to do Workshops, so I said yes immediately.

Amusingly, I never created an interior concept before :'D – until then I was more into character and creature concept art. So I spend all my time (January and February) studying interior concept art, perspective and realistic rendering before delivering the workshop in March. It was a huge success.

In my personal preparation for the workshop, I created this interior concept.

I'd say, I heavily improved all of my art skills and I am very thankful for the people at the university, who gave me the chance to learn and teach.

Project Brief

In preparation I decided to create my own briefing for this personal project: I would design my dream home – or at least one room of it. 

Using this concept allowed me to learn all the important fundamentals of interior design, while at the same time staying open for experiments and also doing something very meaningful (I have never thought how my dream room / house would look like and it made me think strongly about my ow future – how I would like to live, which materials I prefer, what makes me happy, etc ... a good reflectie exercise as well).

Workflow

1) Moodboard & Brainstorming

After finding the brief, I started creating a moodboard by researching pictures and writing down notes about my ideal living space. I concluded that an A-Frame hut in the woods (near a lake or the sea) with  a nice mansard would be my ideal house type in general. So I went from big concepts more and more to smaller details.

These were my brainstorming steps: 

Dream home > House Type? (A-Frame hut) > which room to show? (mansard sleeping / relaxation room) > which objects do I need to include? (book shelves, bed, large windows, plants) > which materials do I like and need to include? (everything natural: wood, plants, water > some kind of fountain or decorational element etc.) > which colors .. etc.


2) Sketches

Based on my research and moodboard concept process, I did some first studies and sketches to visualize the room. Firstly, I wanted to create a large organically round shaped window on the front, but I soon decided that it took much space of one of the only straight walls in the room. So I changed the position to the side and found another great use for the same form: a special shelf with a lot of space for all of my beloved books. Also I was inspired by a great frame pattern for my window and made it take up the whole height of one side. To be able to darken the room, I included a window shade at the top (controlled by voice).

Another important aspect had to be nature – wood, plants and waters, but in a modern way. So I created this glassed stream of water with stones as a bridge, decided to put a log part in as a nightstand and included a tree into its own island inside the water stream (getting automatically / electronically watered by it at the same time).

3) 3D Base & Line Drawing

Next, I created a 3D base for the room in Blender (also great learning since I normally only do organic sculpting). I then used this base to create a line drawing on top of it as well as the final render from a different camera angle.

4) Final Rendering (2 versions)

In order to serve both student types – the cartoony drawing types and the realistic drawing types –, I learned to create both a cartoony rendered version and a realistically rendered version.

The cartoony version:

The realistic version:


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