Kalind Hutchinson - Character Showcase
Two of my favourite character projects from the past year - a combination of work done while studying at Yoobee College and in my spare time.
Galaxy's Greatest Dad
Yes, he's dancing - but only while the kids are asleep! This project started as a concept sculpt, but I decided to develop it into an exploration of dynamic, simulation driven character motion. I created a comprehensive rig, which drives the movement of body and cloth simulations that give it an extra touch of realism. I used ZBrush for sculpting, Substance Painter for texturing, Maya for modelling, rigging, lighting, and motion capture cleanup, Ziva for body dynamics, Marvelous Designer and nCloth for cloth dynamics, XGen for slipper fur, and Arnold for shading and rendering. Bellydancing motion capture data courtesy of Adobe, all other aspects I created.
Delores, The Delivery Lady
Delores is an original character with a post apocalyptic, retro futuristic aesthetic. Delores makes sure that no matter how long you've been in your fallout shelter - freshly baked goods will always be close at hand! I used ZBrush for sculpting, Substance Painter for texturing, Maya for setup, modelling and lighting, XGen for grooming, and RenderMan for shading and rendering.
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